Eddie Smith (b. 1974) Is a principal concept artist / visual developer based in Los Angeles, California. With over 20 years in the entertainment industry, Eddie has worked for clients/employers like Microsoft, Sony, Bungie, HASBRO/Wizards of the Coast, and many others. His most notable contributions to franchises are Halo 2, F.E.A.R. 3, Mech Warrior 4: Vengeance, Dungeons & Dragons, G.I. Joe, and Ryse: Son of Rome.